From 14a92f9c6446f0b9e13b1a34be5c26937c5f3f36 Mon Sep 17 00:00:00 2001 From: Nick Gasson Date: Thu, 17 Jul 2008 19:04:06 +0100 Subject: [PATCH] Fix assertion failure at level complete --- src/Game.cpp | 1 + src/Ship.cpp | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/Game.cpp b/src/Game.cpp index 42bf9a4..5dfd21c 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -327,6 +327,7 @@ void Game::Process() if (--levelcomp_timeout == 0) { level++; state = gsFadeToRestart; + fade.BeginFadeOut(); } } else { diff --git a/src/Ship.cpp b/src/Ship.cpp index 3aab6f7..acdcb7b 100644 --- a/src/Ship.cpp +++ b/src/Ship.cpp @@ -18,11 +18,11 @@ #include "Ship.hpp" #include "OpenGL.hpp" -const double Ship::EXHAUST_ALPHA_DELTA(0.01); +const double Ship::EXHAUST_ALPHA_DELTA(0.02); const double Ship::EXHAUST_WIDTH_DELTA(2.0); const double Ship::EXHAUST_HEIGHT_DELTA(1.0); const double Ship::EXHAUST_WIDTH_BASE(8.0); -const double Ship::EXHAUST_ALPHA_BASE(0.3); +const double Ship::EXHAUST_ALPHA_BASE(0.4); /* * Defines a simplified polygon representing the ship. -- 2.39.2