From 4c5231fab3ff45f5d7b76ef60d58ff51a9b84750 Mon Sep 17 00:00:00 2001 From: Nick Gasson Date: Sat, 29 Nov 2008 22:22:34 +0000 Subject: [PATCH] Make missile stop when collided --- src/Missile.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/Missile.cpp b/src/Missile.cpp index 6f1abbb..12a9fd3 100644 --- a/src/Missile.cpp +++ b/src/Missile.cpp @@ -54,7 +54,10 @@ bool Missile::CheckCollison(const Ship &ship) { // A bounding box collision isn't exactly accurate but should // work OK - return ship.BoxCollision(dx, dy, image->GetWidth(), image->GetHeight()); + bool collided = ship.BoxCollision(dx, dy, image->GetWidth(), image->GetHeight()); + if (collided) + state = DESTROYED; + return collided; } void Missile::Move(const Ship &ship) -- 2.39.2