Remove duplicate calls to makeSDLWindow
authorNick Gasson <nick@nickg.me.uk>
Sat, 16 Jan 2010 09:41:27 +0000 (09:41 +0000)
committerNick Gasson <nick@nickg.me.uk>
Sat, 16 Jan 2010 09:41:27 +0000 (09:41 +0000)
src/Main.cpp

index fede20ff3cec6411735c2e84b2631b2da2de7eb4..06a562802157f60918d250911cefb574697fe483 100644 (file)
@@ -84,10 +84,10 @@ int main(int argc, char** argv)
       
       IConfigPtr cfg = getConfig();
       
+      ::window = makeSDLWindow();
+      
       IScreenPtr screen;
       if (cmd == "edit") {
-         // ::window = makeFLTKWindow("Train Game Editor", addEditorGUI);
-         ::window = makeSDLWindow();
          if (resourceExists(mapFile, "maps"))
             screen = makeEditorScreen(loadMap(mapFile));
          else {
@@ -95,11 +95,9 @@ int main(int argc, char** argv)
          }
       }
       else if (cmd == "play") {
-         ::window = makeSDLWindow();
          screen = makeGameScreen(loadMap(mapFile));
       }
       else if (cmd == "uidemo") {
-         ::window = makeSDLWindow();
          screen = makeUIDemo();
       }
       else