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traingame.git
2010-03-21
Nick Gasson
Allow erasing stations
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2010-03-21
Nick Gasson
Add `reverse' status label
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2010-03-21
Nick Gasson
Fix stopping at stations
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2010-03-21
Nick Gasson
Display speed as an absolute value
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2010-03-21
Nick Gasson
Make trees a bit smaller
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2010-03-20
Nick Gasson
Seperate trucks a bit
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2010-03-20
Nick Gasson
Fix bug in SlopeTrack gradient calculation
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2010-03-20
Nick Gasson
Fix gradient calculations
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2010-03-20
Nick Gasson
Tweak the lighting model a tiny bit
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2010-03-20
Nick Gasson
Add smoothing tool
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2010-03-16
Nick Gasson
Make IRollingStock::length return a float
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2010-03-16
Nick Gasson
Tidy up some float/double conversion warnings
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2010-03-16
Nick Gasson
Merge branch 'master' of ssh://vds/home/nick/git/traingame
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2010-03-15
Nick Gasson
Fix regression in Points::transform
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2010-03-06
Nick Gasson
Compute effect of gravity correctly
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2010-03-06
Nick Gasson
Remove redundant glob from CMakeLists
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2010-03-06
Nick Gasson
First attempt at uphill/downhill physics
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2010-03-05
Nick Gasson
Add the uphill test map
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2010-03-05
Nick Gasson
Remove some debugging output
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2010-03-05
Nick Gasson
Draw sleepers on sloped track
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2010-03-05
Nick Gasson
Put the trucks back in
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2010-03-05
Nick Gasson
Fix axis passed to new track
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2010-03-04
Nick Gasson
Generate smoother slopes at the expense of more Straigh...
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2010-03-04
Nick Gasson
Slopes working properly
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2010-03-04
Nick Gasson
Adjust precision of floating point output
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2010-03-04
Nick Gasson
Start debugging slope join problems
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2010-03-04
Nick Gasson
Basic rotating up and down
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2010-03-04
Nick Gasson
Make going up and down work in all cases
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2010-03-03
Nick Gasson
Bit more progress on getting train to go up and down
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2010-03-02
Nick Gasson
Start getting the train to go uphill
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2010-03-02
Nick Gasson
Merge branch 'master' into slope_track
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2010-03-02
Nick Gasson
Remove signal handler as it seems to upset X
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2010-02-28
Nick Gasson
Merge branch 'master' into slope_track
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2010-02-28
Nick Gasson
Some tabs had snuck in
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2010-02-28
Nick Gasson
Merge branch 'master' into slope_track
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2010-02-28
Nick Gasson
Remove SEGV workaround: this isn't the problem
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2010-02-28
Nick Gasson
No need to store `flip' field for SlopeTrack
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2010-02-28
Nick Gasson
Load sloped track from XML
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2010-02-28
Nick Gasson
Do some fancy maths to make the slopes line up nicely
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2010-02-28
Nick Gasson
Simple upward slopes working
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2010-02-28
Nick Gasson
Make SlopeTrack work like a proper track segment
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2010-02-28
Nick Gasson
Generate sloped track
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2010-02-28
Nick Gasson
Add stub SlopeTrack class
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2010-02-28
Nick Gasson
Calculate slope before and after sloped section
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2010-02-28
Nick Gasson
Detect slopes and warn they're not supported
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2010-02-28
Nick Gasson
Only allow track to be placed on level ground
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2010-02-28
Nick Gasson
Add start of loading/unloading window
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2010-02-28
Nick Gasson
Prevent planting of trees over track or other scenery
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2010-02-28
Nick Gasson
Add some trees to the goods_demo map
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2010-02-28
Nick Gasson
Add lots of trees to the figure8 map
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2010-02-28
Nick Gasson
Scatter trees randomly in dragged area
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2010-02-28
Nick Gasson
Rename `throttle' to `power' in GUI
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2010-02-27
Nick Gasson
Having both placeBuilding and addScenery is pointless
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2010-02-27
Nick Gasson
Storing trees and buildings separately is pointless
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2010-02-27
Nick Gasson
Use boot::program_options to parse command line
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2010-02-27
Nick Gasson
Add support for non-square maps
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2010-02-27
Nick Gasson
Make scenery picker generic
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2010-02-27
Nick Gasson
Rename BuildingPicker to SceneryPicker
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2010-02-27
Nick Gasson
Make buildings implement IScenery and remove IBuilding
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2010-02-27
Nick Gasson
Have Building track its own location
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2010-02-27
Nick Gasson
Allow deleting trees
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2010-02-27
Nick Gasson
Disallow raising terrain over track
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2010-02-27
Nick Gasson
Adjust land height in figure8 map
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2010-02-27
Nick Gasson
Tweak sea and beach colours
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2010-02-27
Nick Gasson
Fix speed issue when reversing
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2010-02-27
Nick Gasson
Change control method to use up/down keys
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2010-02-27
Nick Gasson
Stop including all of SDL with IScreen.hpp
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2010-02-27
Nick Gasson
Fix smoke trail visual artefacts
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2010-02-26
Nick Gasson
Undo last change: was pointless
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2010-02-26
Nick Gasson
Make Map::eraseTile safer
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2010-02-26
Nick Gasson
Use Colour struct rather than HighlightColour everywhere
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2010-02-26
Nick Gasson
Reduce state changes in renderHighlightedTiles
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2010-02-26
Nick Gasson
Tweak goods_demo map
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2010-02-26
Nick Gasson
Fix display of editor drag highlights
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2010-02-26
Nick Gasson
Use right bit for saving depth mask
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2010-02-26
Nick Gasson
Fix graphical artefacts in highlighted tiles
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2010-02-25
Nick Gasson
Tidy up the Building class to be more like Tree
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2010-02-24
Nick Gasson
Overload loadTree with normal and unserialise variants
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2010-02-24
Nick Gasson
Use Point<int> rather than two ints to track location...
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2010-02-24
Nick Gasson
Be consitent: use `load' for resources not `make'
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2010-02-24
Nick Gasson
Methods to serialise/unserialise trees from XML
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2010-02-24
Nick Gasson
Rename ModelTree to just Tree
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2010-02-24
Nick Gasson
Delete old tree code
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2010-02-24
Nick Gasson
Add an IXMLSerialisable interface for everything we...
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2010-02-24
Nick Gasson
Add a new pie tree model
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2010-02-20
Nick Gasson
Try to add some protection against SEGV GLX death
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2010-02-20
Nick Gasson
Load and save trees from XML file
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2010-02-20
Nick Gasson
Load copies of a single cached tree
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2010-02-20
Nick Gasson
A cute 3D tree model
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2010-02-20
Nick Gasson
Some modifications to tree generation algorithm
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2010-02-17
Nick Gasson
Neat fading out messages
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2010-02-15
Nick Gasson
Fix GUI window location bug with border attribute
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2010-02-15
Nick Gasson
Automatic centering and growing of widgets
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2010-02-15
Nick Gasson
Center widgets in the screen by default
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2010-02-14
Nick Gasson
Yet more re-indenting
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2010-02-14
Nick Gasson
Re-indent another couple of files
ltree
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2010-02-14
Nick Gasson
Move back to 3-space indent
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2010-02-14
Nick Gasson
Tidy up trees a little bit
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2010-02-14
Nick Gasson
Much better tree generation
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2010-02-14
Nick Gasson
Reasonable looking trees
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