]> git.nickg.me.uk Git - traingame.git/shortlog
traingame.git
2011-01-16 Nick GassonFunctioning noise texture but underlying grid is visible
2011-01-16 Nick GassonSimple noise texture
2011-01-16 Nick GassonAdd multiple chunk support to VBOs as well
2011-01-16 Nick GassonFix mesh buffer merging with multiple chunks
2011-01-15 Nick GassonAvoid having an empty "null" chunk
2011-01-15 Nick GassonMove counting functions into MeshBuffer
2011-01-15 Nick GassonDelete some commented code
2011-01-15 Nick GassonTexture sorting mesh implementation
2011-01-15 Nick GassonSimplify mesh buffer interface
2011-01-15 Nick GassonFix texture rendering
2011-01-15 Nick GassonRemove display list mesh implementation
2011-01-15 Nick GassonMake Index unsigned instead of size_t
2011-01-15 Nick GassonUse packed vector representation
2011-01-15 Nick GassonProfile several more vector operations
2011-01-15 Nick GassonAdd profiling script
2011-01-15 Nick GassonStart trying to optimise vector code
2010-12-21 Nick GassonMake functions in anonymouse namespaces static
2010-10-20 Nick GassonFix GenTrack crash
2010-10-20 Nick GassonUpdate figure8 map with new gen track
2010-09-19 Nick GassonFix display of message area text
2010-09-19 Nick GassonImprovements to power plant and coal mine models
2010-09-12 Nick GassonSave each bit of scenery only once
2010-09-12 Nick GassonAdd coal mine model
2010-09-05 Nick GassonDelete scenery that covers multiple tiles
2010-08-22 Nick GassonAdd Industry implementation
2010-08-22 Nick GassonFix some function names
2010-08-22 Nick GassonStub interfaces for industry and cargo
2010-08-21 Nick GassonIncrease clip volume overlap to remove some artefacts
2010-08-21 Nick GassonImplement get_covers for GenTrack
2010-08-21 Nick GassonDefault game camera to floating
2010-08-13 Nick GassonFixup the power plant model
2010-08-13 Nick GassonCalculate tile size of buildings
2010-08-13 Nick GassonRevert to platform sections from 0.2.1
2010-08-13 Nick GassonA few tweaks to platform end/middle
2010-08-11 Nick GassonRemove scaling from building XML
2010-08-11 Nick GassonBuilding models should now only be in positive xyz...
2010-08-01 Nick GassonIRenderable is no longer needed
2010-08-01 Nick GassonMove scenery into Anchor<T> class
2010-08-01 Nick GassonNew Anchor<T> template to generalise TrackNode
2010-08-01 Nick GassonAvoid annoying warning caused by Boost.Optional
2010-08-01 Nick GassonScenery and track implement shared IRenderable interface
2010-08-01 Nick GassonTweaks to the power plant model
2010-08-01 Nick GassonAdd new power plant model
2010-08-01 Nick GassonHold down right mouse button to pan camera
2010-07-31 Nick GassonCheck TERM is not `dumb' before colouring output
2010-07-31 Nick GassonFix memory corruption caused by incorrect height map...
2010-07-25 Nick GassonRename get_covers2 to get_height_locked
2010-07-25 Nick GassonLocked height map nodes covered by track
2010-07-25 Nick GassonRename Map::Vertex to Map::HeightMap to avoid confusion
2010-07-25 Nick GassonLoad SBend track as GenTrack
2010-07-25 Nick GassonGoing backwards on GenTrack
2010-07-25 Nick GassonCache bounding polygon in GenTrack
2010-07-24 Nick GassonLoad CurvedTrack as GenTrack
2010-07-24 Nick GassonSave GenTrack to XML
2010-07-24 Nick GassonUndo accidental changes to gen_track.xml
2010-07-24 Nick GassonAlgorithm to check whether point is within bounding...
2010-07-24 Nick GassonCompute bounding polygon for GenTrack segments
2010-07-24 Nick GassonChange CrossoverTrack to use Point<int> to store origin
2010-07-17 Nick GassonAdd new get_covers2 method to return covered tile vertices
2010-07-17 Nick GassonMove flat_graident_func into TrackCommon
2010-07-06 Nick GassonDraw sleepers in GenTrack segments
2010-07-06 Nick GassonUn-inline definitions in MapLoader
2010-07-04 Nick GassonShift cube used for frustum culling
2010-07-04 Nick GassonTidy up function naming
2010-07-01 Nick GassonRename get_average_triangle{C,_c}ount
2010-07-01 Nick GassonDisplay render stats in game window
2010-07-01 Nick GassonRender sleepers on GenTrack
2010-06-30 Nick GassonMerge branch 'gen_track'
2010-06-30 Nick GassonTrain moving along GenTrack
2010-06-27 Nick GassonConnect up diagonal GenTrack segments
2010-06-27 Nick GassonFix bug in rendering of Bezier rails
2010-06-27 Nick GassonFunction naming tidy up
2010-06-27 Nick GassonAdd new GenTrack test map
2010-06-27 Nick GassonBasic rendering of new generic track
2010-06-27 Nick GassonLoad GenTrack segments from XML
2010-06-27 Nick GassonDon't use add_definitions to set compiler flags
2010-06-27 Nick GassonMerge branch 'master' into gen_track
2010-06-27 Nick GassonFix saving of maps with new schema names
2010-06-27 Nick GassonAdd new GenTrack track implementation
2010-06-27 Nick GassonConsitent naming
2010-06-27 Nick GassonFix wonkyness of sloped track sleepers
2010-06-27 Nick GassonFix uidemo command
2010-06-27 Nick GassonUse GLOB_RECURSE to find files for CMake
2010-06-27 Nick GassonChange stationPart -> station-part
2010-06-27 Nick GassonUse hyphens in layout schema
2010-06-27 Nick GassonModify map schema to use hyphens
2010-06-27 Nick GassonFixup Xerces callbacks
2010-06-26 Nick GassonConvert camelCase identifiers to underscores
2010-06-08 Nick GassonAdd a few more test maps
2010-06-08 Nick GassonChange version number to 0.3.0-dev
2010-06-08 Nick GassonUse built-in FindFreetype module from CMake 2.8
2010-06-06 Nick GassonBump version to 0.2.1 r0.2.1
2010-06-06 Nick GassonGracefully handle crashes when writing files
2010-06-06 Nick GassonFix crash when saving map
2010-06-06 Nick GassonFix editor rendering when multi-sector track placed
2010-06-06 Nick GassonTweak demo map to remove artifact
2010-06-06 Nick GassonUpdate QuadTree copyright
2010-06-06 Nick GassonFix render of track overlays
2010-06-06 Nick GassonRe-indent Frustum.cpp
2010-06-06 Nick GassonMerge branch 'static_track'
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