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traingame.git
2010-06-27
Nick Gasson
Function naming tidy up
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2010-06-27
Nick Gasson
Add new GenTrack test map
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2010-06-27
Nick Gasson
Basic rendering of new generic track
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2010-06-27
Nick Gasson
Load GenTrack segments from XML
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2010-06-27
Nick Gasson
Merge branch 'master' into gen_track
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2010-06-27
Nick Gasson
Fix saving of maps with new schema names
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2010-06-27
Nick Gasson
Add new GenTrack track implementation
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2010-06-27
Nick Gasson
Consitent naming
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2010-06-27
Nick Gasson
Fix wonkyness of sloped track sleepers
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2010-06-27
Nick Gasson
Fix uidemo command
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2010-06-27
Nick Gasson
Use GLOB_RECURSE to find files for CMake
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2010-06-27
Nick Gasson
Change stationPart -> station-part
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2010-06-27
Nick Gasson
Use hyphens in layout schema
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2010-06-27
Nick Gasson
Modify map schema to use hyphens
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2010-06-27
Nick Gasson
Fixup Xerces callbacks
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2010-06-26
Nick Gasson
Convert camelCase identifiers to underscores
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2010-06-08
Nick Gasson
Add a few more test maps
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2010-06-08
Nick Gasson
Change version number to 0.3.0-dev
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2010-06-08
Nick Gasson
Use built-in FindFreetype module from CMake 2.8
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2010-06-06
Nick Gasson
Bump version to 0.2.1
r0.2.1
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2010-06-06
Nick Gasson
Gracefully handle crashes when writing files
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2010-06-06
Nick Gasson
Fix crash when saving map
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2010-06-06
Nick Gasson
Fix editor rendering when multi-sector track placed
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2010-06-06
Nick Gasson
Tweak demo map to remove artifact
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2010-06-06
Nick Gasson
Update QuadTree copyright
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2010-06-06
Nick Gasson
Fix render of track overlays
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2010-06-06
Nick Gasson
Re-indent Frustum.cpp
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2010-06-06
Nick Gasson
Merge branch 'static_track'
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2010-06-06
Nick Gasson
Remove some pointless regeneration of meshes
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2010-06-06
Nick Gasson
Fix adding track and scenery in the editor
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2010-06-06
Nick Gasson
Only render sea beneath sectors where it will be visible
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2010-06-06
Nick Gasson
Fix rendering of track which spans multiple sectors
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2010-06-06
Nick Gasson
Remove debugging lines
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2010-06-06
Nick Gasson
Move clipping code into a separate class
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2010-06-06
Nick Gasson
Basic clipping of each rendered sector
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2010-06-06
Nick Gasson
Add method to find quad tree leaf size
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2010-06-06
Nick Gasson
Remove scenery rending from Map::renderSector
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2010-06-05
Nick Gasson
Tidy up TrackCommon.cpp
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2010-06-05
Nick Gasson
Render S-bends as static meshes
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2010-06-05
Nick Gasson
Generate curved track in static mesh
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2010-06-05
Nick Gasson
Remove delay between frames
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2010-05-31
Nick Gasson
Merge branch 'master' of ssh://vds/home/nick/git/traingame
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2010-05-31
Nick Gasson
Fix invalid vertex sharing with different colours
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2010-05-30
Nick Gasson
Update SlopeTrack for the new track rendering system
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2010-05-30
Nick Gasson
Remove some of the old explicit track rendering code
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2010-05-30
Nick Gasson
New static-mesh rendering for points
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2010-05-30
Nick Gasson
Start making track part of the static scenery
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2010-05-30
Nick Gasson
Support rotating objects when mesh buffers are merged
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2010-05-30
Nick Gasson
Merge scenery into map quad mesh buffers
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2010-05-30
Nick Gasson
Delay compiling mesh buffers until first use
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2010-05-30
Nick Gasson
Regenerate house2 model with hard edges
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2010-05-30
Nick Gasson
Load models into a single mesh
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2010-05-30
Nick Gasson
Use VBO colours rather than materials
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2010-05-19
Nick Gasson
Tweak threshold for merging mesh vertices
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2010-05-19
Nick Gasson
Display triangle count in window title
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2010-05-18
Nick Gasson
Remove redundant calls to glEnable
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2010-05-18
Nick Gasson
Tweak fog start distance
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2010-05-18
Nick Gasson
Always use VBOs when available
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2010-04-18
Nick Gasson
Minor tweaks to buildings
r0.2.0
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2010-04-18
Nick Gasson
Allow scaling buildings
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2010-04-18
Nick Gasson
New demo map
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2010-04-18
Nick Gasson
Add GCC 4.5 STL profiling option
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2010-03-28
Nick Gasson
Add demo map
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2010-03-28
Nick Gasson
Always transform to correct height on points
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2010-03-28
Nick Gasson
Hide station window for the time being
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2010-03-28
Nick Gasson
Adjust fog for large view distances
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2010-03-28
Nick Gasson
Fix rendering of crossover track
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2010-03-28
Nick Gasson
Make fog stretch for far clip plane
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2010-03-28
Nick Gasson
Bump version
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2010-03-28
Nick Gasson
Remove debug messages
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2010-03-28
Nick Gasson
Remove follow queue code
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2010-03-28
Nick Gasson
Make trucks pull the train down hill
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2010-03-28
Nick Gasson
Fix braking and stopping (again)
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2010-03-28
Nick Gasson
Fix resistance equation
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2010-03-28
Nick Gasson
Cache meshes for S-bends
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2010-03-28
Nick Gasson
Only do track transforms in one place
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2010-03-28
Nick Gasson
Render curved rails within tile bounds
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2010-03-28
Nick Gasson
Correct placement of S-bend sleepers
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2010-03-27
Nick Gasson
Compute offsets of Bezier curves to keep rails at const...
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2010-03-27
Nick Gasson
Render sleepers in S-bend track
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2010-03-27
Nick Gasson
Compute tiles covered by S-bends
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2010-03-27
Nick Gasson
Add transform function for S-bends
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2010-03-27
Nick Gasson
Save and load S-bends
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2010-03-27
Nick Gasson
Correct rendering of S-bends
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2010-03-21
Nick Gasson
Basic rendering of S-bends
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2010-03-21
Nick Gasson
Get the editor to generate S-bends
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2010-03-21
Nick Gasson
Add stub class for S-bend track
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2010-03-21
Nick Gasson
Optimise calls to Font::text_width
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2010-03-21
Nick Gasson
Remove the `resetMarks` function to improve performance
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2010-03-21
Nick Gasson
Add a hill to the goods demo map
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2010-03-21
Nick Gasson
Allow erasing stations
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2010-03-21
Nick Gasson
Add `reverse' status label
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2010-03-21
Nick Gasson
Fix stopping at stations
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2010-03-21
Nick Gasson
Display speed as an absolute value
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2010-03-21
Nick Gasson
Make trees a bit smaller
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2010-03-20
Nick Gasson
Seperate trucks a bit
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2010-03-20
Nick Gasson
Fix bug in SlopeTrack gradient calculation
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2010-03-20
Nick Gasson
Fix gradient calculations
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2010-03-20
Nick Gasson
Tweak the lighting model a tiny bit
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2010-03-20
Nick Gasson
Add smoothing tool
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