]> git.nickg.me.uk Git - traingame.git/shortlog
traingame.git
2010-03-02 Nick GassonStart getting the train to go uphill
2010-03-02 Nick GassonMerge branch 'master' into slope_track
2010-03-02 Nick GassonRemove signal handler as it seems to upset X
2010-02-28 Nick GassonMerge branch 'master' into slope_track
2010-02-28 Nick GassonSome tabs had snuck in
2010-02-28 Nick GassonMerge branch 'master' into slope_track
2010-02-28 Nick GassonRemove SEGV workaround: this isn't the problem
2010-02-28 Nick GassonNo need to store `flip' field for SlopeTrack
2010-02-28 Nick GassonLoad sloped track from XML
2010-02-28 Nick GassonDo some fancy maths to make the slopes line up nicely
2010-02-28 Nick GassonSimple upward slopes working
2010-02-28 Nick GassonMake SlopeTrack work like a proper track segment
2010-02-28 Nick GassonGenerate sloped track
2010-02-28 Nick GassonAdd stub SlopeTrack class
2010-02-28 Nick GassonCalculate slope before and after sloped section
2010-02-28 Nick GassonDetect slopes and warn they're not supported
2010-02-28 Nick GassonOnly allow track to be placed on level ground
2010-02-28 Nick GassonAdd start of loading/unloading window
2010-02-28 Nick GassonPrevent planting of trees over track or other scenery
2010-02-28 Nick GassonAdd some trees to the goods_demo map
2010-02-28 Nick GassonAdd lots of trees to the figure8 map
2010-02-28 Nick GassonScatter trees randomly in dragged area
2010-02-28 Nick GassonRename `throttle' to `power' in GUI
2010-02-27 Nick GassonHaving both placeBuilding and addScenery is pointless
2010-02-27 Nick GassonStoring trees and buildings separately is pointless
2010-02-27 Nick GassonUse boot::program_options to parse command line
2010-02-27 Nick GassonAdd support for non-square maps
2010-02-27 Nick GassonMake scenery picker generic
2010-02-27 Nick GassonRename BuildingPicker to SceneryPicker
2010-02-27 Nick GassonMake buildings implement IScenery and remove IBuilding
2010-02-27 Nick GassonHave Building track its own location
2010-02-27 Nick GassonAllow deleting trees
2010-02-27 Nick GassonDisallow raising terrain over track
2010-02-27 Nick GassonAdjust land height in figure8 map
2010-02-27 Nick GassonTweak sea and beach colours
2010-02-27 Nick GassonFix speed issue when reversing
2010-02-27 Nick GassonChange control method to use up/down keys
2010-02-27 Nick GassonStop including all of SDL with IScreen.hpp
2010-02-27 Nick GassonFix smoke trail visual artefacts
2010-02-26 Nick GassonUndo last change: was pointless
2010-02-26 Nick GassonMake Map::eraseTile safer
2010-02-26 Nick GassonUse Colour struct rather than HighlightColour everywhere
2010-02-26 Nick GassonReduce state changes in renderHighlightedTiles
2010-02-26 Nick GassonTweak goods_demo map
2010-02-26 Nick GassonFix display of editor drag highlights
2010-02-26 Nick GassonUse right bit for saving depth mask
2010-02-26 Nick GassonFix graphical artefacts in highlighted tiles
2010-02-25 Nick GassonTidy up the Building class to be more like Tree
2010-02-24 Nick GassonOverload loadTree with normal and unserialise variants
2010-02-24 Nick GassonUse Point<int> rather than two ints to track location...
2010-02-24 Nick GassonBe consitent: use `load' for resources not `make'
2010-02-24 Nick GassonMethods to serialise/unserialise trees from XML
2010-02-24 Nick GassonRename ModelTree to just Tree
2010-02-24 Nick GassonDelete old tree code
2010-02-24 Nick GassonAdd an IXMLSerialisable interface for everything we...
2010-02-24 Nick GassonAdd a new pie tree model
2010-02-20 Nick GassonTry to add some protection against SEGV GLX death
2010-02-20 Nick GassonLoad and save trees from XML file
2010-02-20 Nick GassonLoad copies of a single cached tree
2010-02-20 Nick GassonA cute 3D tree model
2010-02-20 Nick GassonSome modifications to tree generation algorithm
2010-02-17 Nick GassonNeat fading out messages
2010-02-15 Nick GassonFix GUI window location bug with border attribute
2010-02-15 Nick GassonAutomatic centering and growing of widgets
2010-02-15 Nick GassonCenter widgets in the screen by default
2010-02-14 Nick GassonYet more re-indenting
2010-02-14 Nick GassonRe-indent another couple of files ltree
2010-02-14 Nick GassonMove back to 3-space indent
2010-02-14 Nick GassonTidy up trees a little bit
2010-02-14 Nick GassonMuch better tree generation
2010-02-14 Nick GassonReasonable looking trees
2010-02-14 Nick GassonAlternative ltrees
2010-02-07 Nick GassonTry to optimise LTree rendering a bit
2010-02-07 Nick GassonRender tree to display list
2010-02-07 Nick GassonChange the colour of trees
2010-02-07 Nick GassonOnly draw points arrow when we are near it
2010-02-07 Nick GassonSome cosmetic improvements to arrows
2010-02-07 Nick GassonDraw a better arrow on points
2010-02-07 Nick GassonSimplify and fix point state changing
2010-02-07 Nick GassonRestore old signal handlers after ours have fired once
2010-02-06 Nick GassonOnly allowing setting of points when choice possible
2010-02-06 Nick GassonBasic setting of points
2010-02-06 Nick GassonRemove choice code
2010-02-06 Nick GassonLet track segments have multiple states
2010-02-06 Nick GassonDraw an arrow on points
2010-02-06 Nick GassonIndent another file
2010-02-05 Nick GassonRe-tabify more files
2010-02-05 Nick GassonRe-indent some files to 4-spaces
2010-02-05 Nick GassonEditor button for placing trees
2010-01-18 Nick GassonBetter tree generation
2010-01-18 Nick GassonRender an actual L-system tree!
2010-01-16 Nick GassonBasic L-system generation
2010-01-16 Nick GassonAdd stub LTree implementation
2010-01-16 Nick GassonStub for LTree demo screen
2010-01-16 Nick GassonRemove duplicate calls to makeSDLWindow
2010-01-12 Nick GassonFix some cases of flipLeader - still borked though
2010-01-12 Nick GassonForgot to set sa_mask in struct sigaction
2010-01-10 Nick GassonAdd some debugging for reversing on points issue
2010-01-10 Nick GassonHandle SIGINTs
2010-01-10 Nick GassonDetect stopping at stations
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